Background: Most vision therapy is performed on children. Because children have short attention spans, it is imperative for vision therapists to have various techniques to assist with the development of each intended skill. In addition, many of the children in vision therapy have school-related problems that cause them to form negative associations with school or its associated homework. Many vision therapy techniques involve pencil and paper tasks; therefore, home therapy becomes a continuation of school work in the mind of the patient. Fortunately, many games found at toy stores can be used to target these techniques while keeping patients motivated and challenged.
Methods: Investigators analyzed Phase 10, Blokus, Flippin’ Frogs, and I Spy-Mysterious Objects and assessed what area(s) of vision therapy are addressed by each one. In addition, the investigators looked for various ways to simplify the games and make the games more difficult as the patient’s skill level improves.
Discussion/Conclusion: Vision therapy activities are designed to address desired skill areas but often fail to capture the patient’s attention and interest. Using a variety of modern games could enhance vision therapy programs and possibly increase compliance; however, it is imperative to evaluate activities to identify clearly the area of skill targeted by each task.